Lost Mine of Phandelver: Tresendar

Last night, I ran my new group (the Hobo Pygmy Trolls) through Tresendar manor, a location just outside of Phandalin. I had been using a wet erase battle map to draw the different parts on the fly, but last night I decided (two hours before the game) to hand-draw the entire layout. I started with … Continue reading Lost Mine of Phandelver: Tresendar

There and back again, or how I went from hand-drawn maps, to TVs and back

When I started DMing again in 2014, I had a pretty basic DMs kit. I had some minis, maps, markers, dice. As my DMing evolved, I started making and collecting my own terrain. Eventually I had to move to Alaska, and gifted most everything to my friends. And then i started to make more. I … Continue reading There and back again, or how I went from hand-drawn maps, to TVs and back

Blog rollcall ~ What are some good blogs to follow for Dungeons and Dragons?

This list is made with the idea of collecting D&D blogs and eventually organize them. A short list of D&D blogs for reference: Old School DND: Reimagining the classic RPG in Different Genres Elfmaids & Octopi Dungeon Possums False Machine Devil Ghost (formerly Quickly, Quietly, Carefully) Necropraxis Delta's D&D Hotspot Dreams of Mythic Fantasy Beyond FomalhautBeyond … Continue reading Blog rollcall ~ What are some good blogs to follow for Dungeons and Dragons?

Running the Game: Ideas about utilizing your baddies

I've been thinking about running villains and baddies for my Dungeons and Dragons game. Dael Kingsmill has a sometimes D&D-inspired YouTube channel where she offers a little bit advice. One I like the idea of making legendary reactions that are geared toward the players' actions. Hankerin's Logic Gates https://www.youtube.com/watch?v=jc9OBmy8Sag&t=922s Matthew Colville on running epic bad … Continue reading Running the Game: Ideas about utilizing your baddies